Links

Think of me as a web crawler with taste.

Knowledge Creates Technical Debt

Luke Plant:

The “pile of technical debt” is essentially a pile of knowledge – everything we now think is bad about the code represents what we’ve learned about how to do software better. The gap between what it is and what it should be is the gap between what we used to know and what we now know.

No, Your Domains and Bounded Contexts Don’t Map 1 on 1

Mathias Verraes:

In DDD, we reason like this: The engineers need to build, maintain, and evolve secure and performant systems that serve the company. To do that, the engineers need an understanding of the domains and of the software systems. To achieve that, we leave the domains as the organisation sees them, and we draw our own Bounded Contexts to serve our need for understanding. The Bounded Contexts exist primarily for the engineers, and for the engineers’ communication with domain experts and other business functions.

Good Engineering Management Is a Fad

Will Larson:

The conclusion here is clear: the industry will want different things from you as it evolves, and it will tell you that each of those shifts is because of some complex moral change, but it’s pretty much always about business realities changing. If you take any current morality tale as true, then you’re setting yourself up to be severely out of position when the industry shifts again in a few years, because “good leadership” is just a fad.

Covering Teen Wolf: One Coach's Guide

Pasha Malla:

I hope that between us we can keep the lines of communication open and continue to share strategies that seem to work. My feeling is that there’s no team that is completely unbeatable, even if their star transforms into a werewolf before every game.

User Effort in Product Design

Lea Verou:

Treat user effort as a currency. To create a product users love, design the tradeoff curve of use case complexity to user effort with the same care you design your pricing scheme.

Incremental user effort cost should be proportional to incremental value gained.

How Anthropic Decides What to Build Next

Catherine Wu (via Sachin Rekhi):

Step 1: Idea → Prototype Got a feature idea? Skip the spec. Build a working prototype using Claude Code instead.

Step 2: Internal Launch Ship that prototype to all Anthropic engineers immediately. No polish required—just functionality.

Step 3: Watch & Listen Track usage religiously. Collect feedback actively. Let real behavior, not opinions, guide decisions.

Step 4: Data-Driven Prioritization

  • High usage + positive feedback → roadmap priority
  • Low engagement or complaints → back to iteration

I’m increasingly of the opinion that focusing on prototypes first cuts through a lot of what ails many product development processes.

Kagi News

Kagi:

Every day, our system reads thousands of community curated RSS feeds from publications across different viewpoints and perspectives. We then use AI to distill this massive information into one comprehensive daily briefing, while clearly citing sources.

I’ve wanted something like this for a while. I like how the daily update cadence debounces the signal.

I’m keen to see how it works in practice.

Seeing Like a Software Company

Sean Goedecke:

This is why tiny software companies are often much better than large software companies at delivering software: it doesn’t matter that the large company is throwing ten times the number of engineers at the problem if the small company is twenty times more efficient.

Why don’t large companies react to this by doing away with all of their processes? Are they stupid? No. The processes that slow engineers down are the same processes that make their work legible to the rest of the company. And that legibility (in dollar terms) is more valuable than being able to produce software more efficiently.

Why Retention Is So Hard for New Tech Products

Andrew Chen:

The idea really matters.

  • If you want a high retention product, you need to pick a category that is high retention already.
  • You need to pick a product category where you already use an existing product every day.
  • You’re going to build something that directly competes against that.
  • If you win, then you’ll stop using that other product and use your product instead.
  • That’s a high bar, but I think it’s a good start.

This is why I don’t blame folks who have a “Cursor for X” idea, or “Figma for X,” just like the “Uber for X” ideas of the past generation. They’re trying to piggy off some existing markets and behavior so that they don’t have to take crazy market risk.

Well worth a read for those in the tech product subscription business.

Instapaper Supports PDFs

Instapaper Team:

Our focus for PDFs is to make them more readable, especially on mobile devices, and bring the suite of Instapaper tools to PDFs including highlighting, notes, text-to-speech, etc.

Maybe now I’ll make a dent in my folder of unread PDFs.

Meta’s Favorite Product Isn’t AI. It’s the Copy Button

Om Malik:

I bring up this recent history because it shows a pattern. Whenever there is a new competitor with a new online and social behavior, Meta management views it as a systemic risk to its attention-based economy. Instead of trying to reinvent, it simply copies and rolls out those features to its massive audience. Thanks to its large audience scale and massive infrastructure, it leaves the smaller rivals and original innovators as nothing more than mere footnotes.

Highlander

Priscilla Page:

Finally finished this long-gestating essay about Highlander. Obviously, there will be spoilers ahead. Since everyone loves talking about the mismatched accents and there was no place in the essay to insert this information seamlessly, I wanted to mention that no one involved in the production seemed to give a shit. They weren’t exactly aiming for realism. Although Christopher Lambert’s complete inability to speak English was shocking to the filmmakers — they didn’t meet him until after they cast him — but everyone had fun with it.

This was a fun read. I loved Highlander as a kid.